Skittle Scramble

1998 DOS C game · ported to JavaScript and canvas

Skittle Scramble

Drop a coin. The ducks race for it, buy skittles at the shop, and kick each other to steal them, even a skittle right out of another duck's mouth. A duck that goes too long without a skittle starves.

Ducks

    What's happening

      How it works

      • Space (or M, as in the original) drops a coin somewhere random. Click or tap the field to drop it exactly where you want.
      • Hungry ducks race to the coin. The winner pecks it up and walks it to the shop, where it buys a bag of skittles.
      • Hungry ducks chase any duck carrying a coin or a bag, or one that has just got a skittle, and kick it. The victim may drop the coin, skittles may fly out of the bag, or the skittle may get knocked right out of its mouth.
      • Ducks with skittles keep away from the others and eat one whenever they get peckish. A skittle on the ground gets pecked up and eaten straight away.
      • The bar over each duck is its hunger. When it runs out, the duck dies.

      Sprites are read straight from the original BEAK.SPR (WGT sprite format). Open the sprite viewer to see all 115 frames.